Downed skills
Downed characters have access to three profession-determined downed skills and one skill common to all professions called
Bandage. The skills in downed mode are considerably weaker, so it is necessary to act quickly to avoid being
defeated, which occurs when character's downed health reaches zero.
For all professions, the first skill is a damaging skill, which will either inflict direct damage or damaging
conditions. The second skill is used for defending yourself, such as
warrior's
Hammer Toss or
elementalist's
Grasping Earth. The third skill is usually a skill with defensive utility use - for instance, a warrior can use
Vengeance to fight normally for a short time while an elementalist can assume
Vapor Form to temporarily avoid damage and move around.
The fourth skill, Bandage, can be channeled to restore health, and doing so long enough will allow a downed player to rally. However, Bandage is interrupted by taking damage and thus is not effective if the downed character is still under attack.
The third and fourth slot skills also start with a class-specific recharge time. Bandage has a recharge time of three seconds, but as different professions have different downed skills, all third slot skills don't necessarily have the same recharge times. The differences between each profession's downed skills mean that it is imperative to know what kind of downed skills each profession has, especially in
PvP.