Beta gestartet(+ Ingame IDs)

Man MUSS die eng version kaufen die deutsche wird zensiert und ab 12 sein.

sorry das stimmt so nicht

Bisher sind alle Versionen, die wir der USK zur Prüfung gegeben haben identisch mit der Englischen und Amerikanischen Version. Die deutsche Version des Spiels wird sich voraussichtlich bis auf die Sprache nicht von den anderen Versionen unterscheiden.

Mira
 
Hier aus dem UK forum, fands sehr unterhaltsam ;D

http://forums.battle.net/thread.html?topicId=24702011004&sid=5010&pageNo=2

source: http://www.destructoid.com/facebook-battle-net-integration-revealed-172910.phtml

So do I understand this right?

We will have:
- no (open) chat channels
- no lan support
- no clan system until first addon in 18 months

We can not:
- watch replays together with our friends
- play with our friends from abroad

BUT OUR ACCOUNTS CAN BE LINKED TO FACEBOOK?!
Are you effing serious? Blizzard, where are your priorities?
 
Platin top8 ist dann wohl eher als Ausschluss-kriterium zu sehen nach dem Motto "ihh, der nerdet eh jeden Tag 8 std in Sc2 rum" ?

Ob das dann sooo nen tolles Feature ist bleibt fraglich^^
 
Wir sollten nicht vergessen das es eine Beta ist, hoffen wir mal das es am ende sinn macht und man wirklich nur oben dabei ist wenn man gut ist
 
Platin top8 ist dann wohl eher als Ausschluss-kriterium zu sehen nach dem Motto "ihh, der nerdet eh jeden Tag 8 std in Sc2 rum" ?

Ob das dann sooo nen tolles Feature ist bleibt fraglich^^

Nein Platin top 8 ist nicht sehr schwer, wenn man gut in rts ist.
In manchen divs vielleicht in 90% der Divs nach Release bei diesem System allerdings nicht.
 
patch 11

http://us.starcraft2.com/launcher/patch-notes.htm

Balance Changes

* TERRAN
o Battlecruiser
+ The build time has been decreased from 110 to 90.
o Fusion Core
+ The build time has been decreased from 80 to 65.
o Hellion
+ The range has been increased from 5 to 6.
o Planetary Fortress
+ The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
o Raven
+ Seeker Missile range has been decreased from 9 to 6.
+ Seeker Missile splash radius has been decreased from 2.4 to 2.
+ Seeker Missile upgrade no longer requires Fusion Core.
o Siege Tank
+ Life increased from 150 to 160.
+ Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
o Thor
+ Ground damage decreased from 45 to 30.
+ Ground rate of fire improved from 1.93 to 1.28.
+ Air damage changed from 8 (+4 Light) to 6 (+6 Light).
+ 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
+ 250mm Strike Cannons research now costs 150/150 and 110 seconds.
+ 250mm Strike Cannons energy cost increased from 100 to 150.
+ Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.

* PROTOSS
o Archon
+ The splash radius has been increased from 0.8 to 1.
+ Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
o Colossus
+ The damage has been decreased from 20 to 15.
+ The rate of fire has been improved from 2.2 to 1.65.
o Phoenix
+ Can now attack while moving.
o Sentry
+ The damage has been decreased from 8 to 6.

* ZERG
o Brood Lord
+ Life has been decreased from 275 to 225.
+ Armor has been decreased from 2 to 1.
o Corruptor
+ Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
+ Corruptor speed increased from 2.75 to 2.9531
+ Corruption ability redesigned:
# Single target.
# Increases damage taken by 20%.
# Lasts 30 seconds.
# Costs 100 energy.
# Range 6.
# Cannot target structures.
o Infestor
+ Neural Parasite is now an upgrade at the Infestation Pit.
+ Neural Parasite research costs 150/150 and 110 seconds.
+ Neural Parasite can now target Air units.
+ Neural Parasite energy cost increased from 50 to 100.
o Spine Crawler
+ The root time has been increased from 6 to 12.
o Spore Crawler
+ The root time has been increased from 6 to 12.
o Ultralisk
+ Damage has been increased from 18 to 25.

Hotkey Changes

* General
o In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
+ Changed Center Camera from Shift+F to Ctrl+F.
* Standard
o To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
o View Own Health Bars functionality added to the Backslash key
* Standard for Lefties
o Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
o To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
o In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
o To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
o To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
o View All Status Bars has been changed from Q to the Alt key.
o View own Status Bars functionality has been added to the Q key.
* Grid for Lefties
o Attack Move and all other buttons in the 0,4 position should now function correctly.
o View Own Status Bars functionality added to Q.
o View Enemy Status Bars moved to W.
o View Ally Status Bars moved to E.
* Classic
o Changed build Nydus Canal from P to N.
o Changed Place Nydus Canal ability from P to N.
o Terran Infantry Weapon researches have been changed from E to W.
o Terran Vehicle Weapon researches have been changed from E to W.
o Train Thor hotkey has been changed from O to G.
o Train Viking hotkey has been changed from Y to W.
o View Own Status Bars functionality has been added to the Backslash key.

Icon Position Changes

* To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
* In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).

Bug Fixes

* Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
* Corrected incorrect battle.net links on multiple language clients pages.
* Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
* Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
* Units can no longer be healed or repaired while in transports.
* Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
* Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
* Corrected the Broodling weapon icon.




----------------------------

Und da ist der phönix buff und zack hit und run ist möglich gegen Mutas :)

Spine Crawler
+ The root time has been increased from 6 to 12.

darauf hab ich gewartet, endlich hat der zerg nichtmehr die Super deff 4 free
 
an der deff ändert das nicht viel, nur kannst du jetzt halt nedmehr so easy die crawler zum angreifen mitnehmen :D
 
an der deff ändert das nicht viel, nur kannst du jetzt halt nedmehr so easy die crawler zum angreifen mitnehmen :D

naja 2 void rays und er hat sporecrwaler, ich brauch nur eine lücke finden und kann gebäude nuken, sollte er sie ausgraben und in meine richtung schicken sterben sie nun bevor sie 1 Dmg machen, davor haben 3 gereicht weil sie beweglich waren :)

aber naja mal abwarten,ab we wieder nerden, ich hoffe es gibt keinen reset, war kurz vor 50 wins :/
 
wer baut denn sporecrawler gegen voidrays :| die dinger sind das unnützeste was du in sc2 finden kannst.
 
grad schon gesehn, notizbuch aufgemacht, groß in rot reingeschrieben: KEINE AIR GEGEN PROTOSS :|
 
naja das ist wohl etwas zu heftig, vorher waren sie nutzlos, nun kannste mit mikro einfach alles töten, naja ist eben eine Beta, mal abwarten.

Wie ich halt nicht im Beta forum posten kann, dabei will ich doch nur Flamen :/
 
btw mutalisken haben jetzt auch eine deutlich kürzere attackanimation, sie hovern vorm angriff nicht so lange auseinander. man kann also quasi mit "hold" + direkt weiter moven wieder "fast" so schön muta micron wie in bw
 
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